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House on Liteiny

A small overgrown interpretation of the lobby on Liteiny Avenue in Saint Petersburg. This is an environment I started a while ago in the Environment Creation for Games class (taught by Jon Arellano) and finished in Demo Reel 1/2 class (taught by Anton Napierala). (huge shoutout to Gabe Cervantes for amazing feedback along the way) during my time at GNOMON.
The entire structure kit and some of the props were made by me, the rest of it (bags, chairs, small carpet, switch box) are from Epic Marketplace. The black and white cat is from 3d sketchfab. Software used: Maya, Zbrush, Substance Designer, Painter, Sampler, Adobe Photoshop, Marmoset, Speedtree, Unreal Engine 5.
Materials breakdown and vegetation kit breakdown will be published in future posts.
Music: Simon Fowar

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